Privacy Policy

WinITGames Studios ("WinITGames", "we", "us", or "our")

Effective Date: 1 June 2026

This Privacy Policy explains who we are, how we process (i.e. collect, record, organize, structure, store, adapt or alter, retrieve, consult, use, disclose by transmission, disseminate or otherwise make available, align or combine, restrict, erase or destroy) personal information about you, and how you can exercise your privacy rights.

We, WinITGames Studios, a studio established under the laws of India, with registered address at WinITGames Studios, Mumbai, Maharashtra, India 400 001 ("WinITGames", "we", "us", or "our"), are a developer and publisher of games and mobile game applications that are made available via app stores including the Apple App Store and Google Play Store. This Privacy Policy applies to the personal information that we collect through our games, mobile applications, websites, and other products ("Games") and related services (together, the "Services"), including all current and future titles we publish under the WinITGames brand.

By using our Services, you agree to be bound by this Privacy Policy. Where the law requires your consent for a specific processing activity (for example, personalized advertising), we will ask for it separately, and you may withdraw it at any time. If you do not agree with this Privacy Policy, please do not use the Services.

This Privacy Policy forms part of, and should be read together with, our Terms of Service.

1. Scope & Who We Are

WinITGames Studios is the developer and publisher of casual mobile games. For the purposes of the EU General Data Protection Regulation (GDPR), the UK GDPR, the India Digital Personal Data Protection Act, 2023 (DPDP Act), and similar laws, the data controller (and "Data Fiduciary" under Indian law) responsible for your information is WinITGames Studios, Mumbai, Maharashtra, India 400 001, contactable at winitgames18@gmail.com.

This Policy applies to all WinITGames Services across all platforms (Apple App Store, Google Play, web, and any other distribution channel). Some Services may operate fully offline and collect little or no personal information; others display advertising or offer optional accounts and in-app purchases. Where a specific title's data practices differ from this Policy, the in-app or store-listing disclosure for that title will state so.

2. Information We Collect

The categories of information we may collect depend on which Service you use and which features you enable. We design our games to minimize data collection and, wherever feasible, to function without requiring a personal account.

2.1 Information you provide voluntarily

2.2 Information collected automatically

2.3 Information from third parties

2.4 Sensitive data

We do not intentionally collect special-category or sensitive personal data (such as health, biometric, genetic, racial or ethnic, religious, political, or precise geolocation data). Please do not send such information to us.

3. How We Collect It

We collect information (a) directly from you when you interact with the Services; (b) automatically through SDKs, APIs, cookies, and similar technologies integrated into our games; and (c) from third-party platforms, advertising networks, and service providers acting on our behalf or with whom you choose to connect.

4. How We Use Information

PurposeExamples
Provide & operate the ServicesRun gameplay, save progress, sync across devices, authenticate accounts.
Maintain & improveDiagnose crashes, fix bugs, measure performance, develop new features and titles.
AdvertisingDisplay ads, support contextual or (with consent) personalized ads, measure ad performance, cap frequency, prevent ad fraud, cross-promote our other games.
Analytics & researchUnderstand engagement and retention using aggregated/pseudonymous data.
TransactionsProcess and validate in-app purchases and entitlements; handle refunds and chargebacks; meet tax/accounting obligations.
CommunicationsRespond to support requests; send service and (where permitted) optional promotional messages and push notifications.
Safety & securityDetect, prevent, and respond to fraud, abuse, cheating, and security incidents.
Legal complianceComply with applicable laws, respond to lawful requests, and enforce our terms.

5. Legal Bases for Processing (GDPR / UK GDPR)

Where the GDPR or UK GDPR applies, we rely on the following legal bases:

Legal basisWhen we rely on it
Contract (Art. 6(1)(b))To deliver gameplay, accounts, and purchases you request.
Consent (Art. 6(1)(a))For personalized advertising, certain cookies/SDKs, optional marketing, and any non-essential tracking. You may withdraw consent at any time.
Legitimate interests (Art. 6(1)(f))For security, fraud prevention, analytics, contextual (non-personalized) ads, service improvement, and cross-promotion — balanced against your rights.
Legal obligation (Art. 6(1)(c))For tax, accounting, and responding to lawful requests.

Where we rely on consent (including for personalized ads in the EEA, UK, and Switzerland), we present a consent management prompt and do not serve personalized ads or set non-essential identifiers unless you opt in.

We do not make decisions producing legal or similarly significant effects about you based solely on automated processing. The only profiling we perform is ad and content personalization, which you can opt out of (see §6.1). For users in India, our processing is based principally on your consent, which is itemized by purpose, may be withdrawn at any time through the in-app privacy settings or by contacting us (and is as easy to withdraw as it is to give), and may be managed through a Consent Manager where we make one available.

6. Advertising & AdMob

Most of our games are free to download and supported by advertising (alongside optional in-app purchases). We primarily use Google AdMob and its mediation network to serve banner, interstitial, rewarded, and native ads, and we may use additional ad networks and mediation partners listed in Appendix A.

6.1 How to limit ad personalization

7. Cookies & Similar Technologies

Our mobile games generally use SDKs and mobile identifiers rather than browser cookies. Our website (where applicable) and any web-based features may use cookies and local storage. We use these technologies for the purposes below.

TypePurposeConsent
Strictly necessaryCore functionality, security, load balancing, saving local game state/settings.Not required
Analytics / performanceUnderstand usage and improve the Services (e.g. Firebase Analytics).Consent where required
AdvertisingDeliver and measure ads, including personalization where consented.Consent in EEA/UK/CH and where required

You can clear local storage by reinstalling the app or clearing app data, and manage browser cookies in your browser settings.

8. Third-Party Services

We integrate trusted third-party SDKs and services to operate, secure, monetize, and improve the Services. These providers process data on our behalf as processors, or as independent controllers for advertising. Representative providers are listed in Appendix A (advertising) and Appendix B (analytics & infrastructure), and include Google (AdMob, Firebase, Play Services), Apple, and our cloud hosting provider. Each provider's own privacy policy governs its independent processing; links are provided in the Appendices. We are not responsible for the content or privacy practices of third-party websites or services that you access through links in the Services.

9. How We Share Information

We do not sell your personal information for money. We may share information in the following circumstances:

10. Payments, Purchases, Taxes & Refunds

10.1 In-app purchases

Where a Service offers in-app purchases (IAP) or subscriptions, all payments are processed by the platform operator — Apple (App Store / In-App Purchase) or Google (Google Play Billing) — not by WinITGames. We do not collect, receive, or store your full payment card details. We receive a validated purchase receipt, the product identifier, transaction/order ID, purchase status, and approximate country (for tax). Your payment data is handled under Apple's and Google's respective privacy policies.

10.2 Taxes

Applicable sales tax, VAT, GST, or similar taxes on digital purchases are calculated, collected, and remitted by the platform operator (Apple or Google) based on your billing location, in accordance with applicable law. Prices shown may include or exclude such taxes depending on your region and platform rules.

10.3 Refunds — No Direct Refunds

WinITGames does not offer or process refunds directly. Because all purchases are processed by the platform operator, any refund — where available — is handled exclusively by the service provider (Apple or Google) in accordance with their policies. All purchases made through the Services are otherwise considered final.

Nothing in this Policy limits any non-waivable statutory rights you may have under applicable consumer law (for example, EU/UK cooling-off rights); where such rights apply, they are administered through the platform's refund process. Virtual items and in-game currency have no real-world monetary value, are non-transferable, and are licensed (not sold) to you. If you believe you were charged in error, please contact the platform operator directly; you may also contact us (§25) and we will try to help, but final refund authority rests solely with the platform.

11. Children's Privacy

Protecting children is a priority, and our practices depend on whether a particular title is general-audience or directed to children. We comply with the U.S. Children's Online Privacy Protection Act (COPPA) and its Rule, the GDPR provisions on children's consent (Art. 8), the UK Age Appropriate Design Code (Children's Code), the children's provisions of the India DPDP Act, and similar laws.

11.1 Age screening

Where a title may be used by children, we apply a neutral age screen to establish the user's age (in a way that does not encourage falsification) and route the user into the appropriate experience. The applicable minimum age of digital consent is 13 under COPPA and up to 16 in parts of the EEA/UK; we treat a user below the applicable age as a "child."

11.2 General-audience titles

These titles are not directed to children. We do not knowingly collect personal information from children, serve them personalized ads, or permit account creation by them. If we learn that a child has provided personal information without verifiable parental consent, we delete it promptly.

11.3 Child-directed titles (COPPA)

Some titles are directed to children. For these titles, and for any user we treat as a child:

11.4 Parental rights

A parent or guardian may at any time: (a) review the personal information we have collected from their child; (b) refuse to permit further collection or use; (c) revoke consent previously given; and (d) request deletion of the child's personal information. To exercise these rights, contact us at winitgames18@gmail.com (§25); we will verify that the request comes from the child's parent before acting. If you believe a child has provided us personal information without your consent, contact us and we will delete it.

12. Push Notifications & Communications

With your permission, we may send push notifications about gameplay events, updates, rewards, or new titles. You can disable push notifications at any time in your device settings. Service/transactional messages (e.g. security or purchase confirmations) may still be sent where necessary. Where we send optional marketing emails, each includes an unsubscribe mechanism, and you may opt out at any time.

13. International Data Transfers

WinITGames operates globally, and your information may be transferred to, stored in, and processed in countries other than your own, including the United States and other countries where we or our service providers operate. These countries may have different data-protection laws than your jurisdiction.

Where we transfer personal data out of the EEA, UK, or Switzerland, we rely on appropriate safeguards, including the European Commission's Standard Contractual Clauses (SCCs), the UK International Data Transfer Addendum, adequacy decisions where available, and supplementary measures as needed. You may request a copy of the relevant safeguards by contacting us (§25).

14. Data Retention

We retain personal information only for as long as necessary for the purposes described in this Policy, to provide the Services, to comply with our legal, tax, and accounting obligations, to resolve disputes, and to enforce our agreements. General retention guidelines:

DataRetention
Account & progress dataWhile your account is active; deleted after 14 months of inactivity or upon valid deletion request, whichever is earlier.
Support communicationsUp to 24 months after resolution.
Purchase / tax recordsAs required by tax and accounting law (commonly 7–10 years).
Analytics & ad event dataRetained in pseudonymous/aggregated form per provider defaults (commonly up to 14 months for event-level data).
Crash/diagnostic logsUp to 90 days, then deleted or anonymized.

When retention is no longer required, we delete or irreversibly anonymize the data.

15. Security

We implement appropriate technical and organizational measures designed to protect personal information against unauthorized access, alteration, disclosure, loss, or destruction. These include encryption in transit (TLS/HTTPS), hashed credential storage, access controls and least-privilege principles, secure cloud infrastructure, and regular review of our practices. No method of transmission or storage is 100% secure, and we cannot guarantee absolute security; you are responsible for keeping any account credentials confidential.

16. Your Rights (General)

Depending on your location, you may have rights to:

To exercise any right, contact us at winitgames18@gmail.com (§25). We will respond within the timeframe required by applicable law (generally within 30 days, extendable where permitted). We may need to verify your identity before acting on a request. You may use an authorized agent where the law permits; we may require proof of authorization. These rights are free to exercise, though we may charge a reasonable fee or decline manifestly unfounded or excessive requests as permitted by law.

16.1 Deleting your account and data

You can request deletion of your account and associated personal data at any time:

After we verify your request, we delete or irreversibly anonymize your personal data, typically within 30 days, except data we must retain for legal, tax, accounting, or fraud-prevention purposes (see §14). Data held by platform providers (Apple, Google) or independent advertising partners must be deleted through their own controls, and we will point you to those where applicable.

17. Additional Rights — EEA, UK & Switzerland

If you are in the European Economic Area, the United Kingdom, or Switzerland, you have the rights set out in §16 under the GDPR / UK GDPR / Swiss FADP, including the right to object to processing based on legitimate interests and the right to lodge a complaint with your local supervisory authority (e.g. your national Data Protection Authority, the UK ICO, or the Swiss FDPIC). Our legal bases are described in §5. To exercise any of these rights, or to object to processing based on legitimate interests, contact us using the details in §25.

18. California Privacy Rights (CCPA / CPRA)

If you are a California resident, the California Consumer Privacy Act, as amended by the CPRA, provides you the following rights:

Notice regarding "sale"/"sharing". WinITGames does not sell personal information for money. However, our use of advertising identifiers for personalized/cross-context behavioral advertising may constitute "sharing" (and, under some interpretations, a "sale") under the CCPA. You may opt out by limiting ad tracking on your device (§6.1), using a Global Privacy Control signal (§21), or by emailing us at winitgames18@gmail.com with "Do Not Sell or Share My Personal Information" in the subject line. We do not knowingly sell or share the personal information of consumers under 16 without opt-in consent.

Categories collected in the past 12 months may include: identifiers (advertising ID, IP), internet/app activity (gameplay and ad interactions), commercial information (purchases), geolocation (coarse), and inferences for ad delivery. We disclose these categories to service providers, advertising partners, and platform providers as described above. To exercise rights, contact us (§25); you may also designate an authorized agent.

19. Other U.S. State Privacy Rights

Residents of states with comprehensive privacy laws — including Virginia (VCDPA), Colorado (CPA), Connecticut (CTDPA), Utah (UCPA), Texas (TDPSA), Oregon, Montana, and others as they take effect — may have rights to access, correct, delete, and obtain a portable copy of their personal data, and to opt out of targeted advertising, the sale of personal data, and certain profiling. You may exercise these rights and, where available, appeal a decision by contacting us (§25). We honor recognized universal opt-out signals (such as Global Privacy Control) where required by law (§21).

20. Other Regions

21. Do Not Track & Global Privacy Control

Some browsers offer a "Do Not Track" (DNT) signal. Because there is no common industry standard for DNT, our websites do not currently respond to DNT signals. Where required by law, we treat a recognized Global Privacy Control (GPC) signal as a valid request to opt out of the "sale"/"sharing" of personal information for that browser/device.

22. Licenses & Intellectual Property

The Services, including all games, code, graphics, audio, trademarks, and the WinITGames name and logos, are owned by WinITGames or its licensors and are protected by intellectual-property laws. We grant you a limited, personal, non-exclusive, non-transferable, revocable license to use the Services for personal, non-commercial entertainment, subject to our Terms of Service / EULA. Virtual items and in-game currency are licensed, not sold, and have no monetary value. Third-party SDKs and open-source components are used under their respective licenses; attribution and license notices are available on request or within the app's "Licenses/Acknowledgements" section. This Privacy Policy does not grant any rights to use our intellectual property.

23. Data Breach Notification

In the event of a personal-data breach that is likely to result in a risk to your rights and freedoms, we will notify the relevant supervisory authority and affected individuals without undue delay and within the timeframes required by applicable law (for example, within 72 hours of becoming aware, where GDPR applies). As an Indian Data Fiduciary, we will also notify the Data Protection Board of India and affected Data Principals as required by the DPDP Act, and report qualifying cyber-incidents to CERT-In within the timelines under its directions (including the six-hour reporting requirement for specified incidents). We maintain an incident-response process to investigate, contain, and remediate security incidents.

24. Changes to This Policy

We may update this Privacy Policy from time to time to reflect changes in our practices, technologies, legal requirements, or for other operational reasons. When we make material changes, we will revise the Effective Date above and, where required, provide additional notice (for example, in-app or by email) and obtain consent. Your continued use of the Services after the updated Policy takes effect constitutes acceptance, except where additional consent is legally required. We encourage you to review this Policy periodically.

25. How to Contact Us

For privacy questions, requests, or complaints, contact:

WinITGames Studios
Privacy & Support: winitgames18@gmail.com
Grievance Officer (India): winitgames18@gmail.com
Registered address: WinITGames Studios, Mumbai, Maharashtra, India 400 001

If you are in the EEA/UK and we cannot resolve your concern, you have the right to lodge a complaint with your local data-protection supervisory authority.

Appendix A — Advertising Partners

Depending on the title and mediation configuration, our advertising and mediation partners may include, but are not limited to, Google AdMob (primary network and mediation), Unity Ads, AppLovin / MAX, Meta Audience Network, and other advertising and mediation networks commonly used in Android and iOS games, including those below. Each partner operates under its own privacy policy, and the specific networks active in a given title depend on its mediation setup.

Google AdMob Unity Ads AppLovin / MAX ironSource Mintegral Pangle Liftoff / Vungle InMobi Chartboost Digital Turbine (Fyber / DT Exchange) SuperAwesome (kids-certified) Kidoz (kids-certified) + other Google Play Families self-certified ad SDKs

Typical data shared with ad partners: advertising identifier (IDFA/GAID), IP address, coarse location, device/app data, and ad-interaction events. Manage personalization via the controls in §6.1. Google's partner data practices: policies.google.com/technologies/partner-sites. For titles or users treated as child-directed, we restrict advertising to partners that support COPPA / GDPR-K child-directed treatment (e.g. certified kid-safe networks) and serve only non-personalized, contextual ads.

Appendix B — Analytics & Infrastructure Providers

ProviderPurposePrivacy policy
Google Firebase (Analytics, Crashlytics, Cloud Messaging)Analytics, crash reporting, push notificationsfirebase.google.com/support/privacy
Google Play ServicesCore Android services, billing, integritypolicies.google.com/privacy
Apple App Store / StoreKitDistribution, in-app purchasesapple.com/legal/privacy
Google Cloud Platform / Firebase backendHosting & storagecloud.google.com/terms/cloud-privacy-notice
Adjust / AppsFlyer / Tenjin (attribution SDK — one or more)Install attribution & fraud preventionappsflyer.com/legal

The specific SDKs active vary by title; we keep our Apple "Privacy Nutrition Labels" and Google Play "Data safety" disclosures consistent with this Policy.