This Privacy Policy explains who we are, how we process (i.e. collect, record, organize, structure, store, adapt or alter, retrieve, consult, use, disclose by transmission, disseminate or otherwise make available, align or combine, restrict, erase or destroy) personal information about you, and how you can exercise your privacy rights.
We, WinITGames Studios, a studio established under the laws of India, with registered address at WinITGames Studios, Mumbai, Maharashtra, India 400 001 ("WinITGames", "we", "us", or "our"), are a developer and publisher of games and mobile game applications that are made available via app stores including the Apple App Store and Google Play Store. This Privacy Policy applies to the personal information that we collect through our games, mobile applications, websites, and other products ("Games") and related services (together, the "Services"), including all current and future titles we publish under the WinITGames brand.
By using our Services, you agree to be bound by this Privacy Policy. Where the law requires your consent for a specific processing activity (for example, personalized advertising), we will ask for it separately, and you may withdraw it at any time. If you do not agree with this Privacy Policy, please do not use the Services.
This Privacy Policy forms part of, and should be read together with, our Terms of Service.
WinITGames Studios is the developer and publisher of casual mobile games. For the purposes of the EU General Data Protection Regulation (GDPR), the UK GDPR, the India Digital Personal Data Protection Act, 2023 (DPDP Act), and similar laws, the data controller (and "Data Fiduciary" under Indian law) responsible for your information is WinITGames Studios, Mumbai, Maharashtra, India 400 001, contactable at winitgames18@gmail.com.
This Policy applies to all WinITGames Services across all platforms (Apple App Store, Google Play, web, and any other distribution channel). Some Services may operate fully offline and collect little or no personal information; others display advertising or offer optional accounts and in-app purchases. Where a specific title's data practices differ from this Policy, the in-app or store-listing disclosure for that title will state so.
The categories of information we may collect depend on which Service you use and which features you enable. We design our games to minimize data collection and, wherever feasible, to function without requiring a personal account.
We do not intentionally collect special-category or sensitive personal data (such as health, biometric, genetic, racial or ethnic, religious, political, or precise geolocation data). Please do not send such information to us.
We collect information (a) directly from you when you interact with the Services; (b) automatically through SDKs, APIs, cookies, and similar technologies integrated into our games; and (c) from third-party platforms, advertising networks, and service providers acting on our behalf or with whom you choose to connect.
| Purpose | Examples |
|---|---|
| Provide & operate the Services | Run gameplay, save progress, sync across devices, authenticate accounts. |
| Maintain & improve | Diagnose crashes, fix bugs, measure performance, develop new features and titles. |
| Advertising | Display ads, support contextual or (with consent) personalized ads, measure ad performance, cap frequency, prevent ad fraud, cross-promote our other games. |
| Analytics & research | Understand engagement and retention using aggregated/pseudonymous data. |
| Transactions | Process and validate in-app purchases and entitlements; handle refunds and chargebacks; meet tax/accounting obligations. |
| Communications | Respond to support requests; send service and (where permitted) optional promotional messages and push notifications. |
| Safety & security | Detect, prevent, and respond to fraud, abuse, cheating, and security incidents. |
| Legal compliance | Comply with applicable laws, respond to lawful requests, and enforce our terms. |
Where the GDPR or UK GDPR applies, we rely on the following legal bases:
| Legal basis | When we rely on it |
|---|---|
| Contract (Art. 6(1)(b)) | To deliver gameplay, accounts, and purchases you request. |
| Consent (Art. 6(1)(a)) | For personalized advertising, certain cookies/SDKs, optional marketing, and any non-essential tracking. You may withdraw consent at any time. |
| Legitimate interests (Art. 6(1)(f)) | For security, fraud prevention, analytics, contextual (non-personalized) ads, service improvement, and cross-promotion — balanced against your rights. |
| Legal obligation (Art. 6(1)(c)) | For tax, accounting, and responding to lawful requests. |
Where we rely on consent (including for personalized ads in the EEA, UK, and Switzerland), we present a consent management prompt and do not serve personalized ads or set non-essential identifiers unless you opt in.
We do not make decisions producing legal or similarly significant effects about you based solely on automated processing. The only profiling we perform is ad and content personalization, which you can opt out of (see §6.1). For users in India, our processing is based principally on your consent, which is itemized by purpose, may be withdrawn at any time through the in-app privacy settings or by contacting us (and is as easy to withdraw as it is to give), and may be managed through a Consent Manager where we make one available.
Most of our games are free to download and supported by advertising (alongside optional in-app purchases). We primarily use Google AdMob and its mediation network to serve banner, interstitial, rewarded, and native ads, and we may use additional ad networks and mediation partners listed in Appendix A.
Our mobile games generally use SDKs and mobile identifiers rather than browser cookies. Our website (where applicable) and any web-based features may use cookies and local storage. We use these technologies for the purposes below.
| Type | Purpose | Consent |
|---|---|---|
| Strictly necessary | Core functionality, security, load balancing, saving local game state/settings. | Not required |
| Analytics / performance | Understand usage and improve the Services (e.g. Firebase Analytics). | Consent where required |
| Advertising | Deliver and measure ads, including personalization where consented. | Consent in EEA/UK/CH and where required |
You can clear local storage by reinstalling the app or clearing app data, and manage browser cookies in your browser settings.
We integrate trusted third-party SDKs and services to operate, secure, monetize, and improve the Services. These providers process data on our behalf as processors, or as independent controllers for advertising. Representative providers are listed in Appendix A (advertising) and Appendix B (analytics & infrastructure), and include Google (AdMob, Firebase, Play Services), Apple, and our cloud hosting provider. Each provider's own privacy policy governs its independent processing; links are provided in the Appendices. We are not responsible for the content or privacy practices of third-party websites or services that you access through links in the Services.
We do not sell your personal information for money. We may share information in the following circumstances:
Where a Service offers in-app purchases (IAP) or subscriptions, all payments are processed by the platform operator — Apple (App Store / In-App Purchase) or Google (Google Play Billing) — not by WinITGames. We do not collect, receive, or store your full payment card details. We receive a validated purchase receipt, the product identifier, transaction/order ID, purchase status, and approximate country (for tax). Your payment data is handled under Apple's and Google's respective privacy policies.
Applicable sales tax, VAT, GST, or similar taxes on digital purchases are calculated, collected, and remitted by the platform operator (Apple or Google) based on your billing location, in accordance with applicable law. Prices shown may include or exclude such taxes depending on your region and platform rules.
WinITGames does not offer or process refunds directly. Because all purchases are processed by the platform operator, any refund — where available — is handled exclusively by the service provider (Apple or Google) in accordance with their policies. All purchases made through the Services are otherwise considered final.
Nothing in this Policy limits any non-waivable statutory rights you may have under applicable consumer law (for example, EU/UK cooling-off rights); where such rights apply, they are administered through the platform's refund process. Virtual items and in-game currency have no real-world monetary value, are non-transferable, and are licensed (not sold) to you. If you believe you were charged in error, please contact the platform operator directly; you may also contact us (§25) and we will try to help, but final refund authority rests solely with the platform.
Protecting children is a priority, and our practices depend on whether a particular title is general-audience or directed to children. We comply with the U.S. Children's Online Privacy Protection Act (COPPA) and its Rule, the GDPR provisions on children's consent (Art. 8), the UK Age Appropriate Design Code (Children's Code), the children's provisions of the India DPDP Act, and similar laws.
Where a title may be used by children, we apply a neutral age screen to establish the user's age (in a way that does not encourage falsification) and route the user into the appropriate experience. The applicable minimum age of digital consent is 13 under COPPA and up to 16 in parts of the EEA/UK; we treat a user below the applicable age as a "child."
These titles are not directed to children. We do not knowingly collect personal information from children, serve them personalized ads, or permit account creation by them. If we learn that a child has provided personal information without verifiable parental consent, we delete it promptly.
Some titles are directed to children. For these titles, and for any user we treat as a child:
tagForChildDirectedTreatment / tagForUnderAgeOfConsent. We do not permit behavioral tracking, cross-app tracking, or the "sale"/"sharing" of a child's personal information.A parent or guardian may at any time: (a) review the personal information we have collected from their child; (b) refuse to permit further collection or use; (c) revoke consent previously given; and (d) request deletion of the child's personal information. To exercise these rights, contact us at winitgames18@gmail.com (§25); we will verify that the request comes from the child's parent before acting. If you believe a child has provided us personal information without your consent, contact us and we will delete it.
With your permission, we may send push notifications about gameplay events, updates, rewards, or new titles. You can disable push notifications at any time in your device settings. Service/transactional messages (e.g. security or purchase confirmations) may still be sent where necessary. Where we send optional marketing emails, each includes an unsubscribe mechanism, and you may opt out at any time.
WinITGames operates globally, and your information may be transferred to, stored in, and processed in countries other than your own, including the United States and other countries where we or our service providers operate. These countries may have different data-protection laws than your jurisdiction.
Where we transfer personal data out of the EEA, UK, or Switzerland, we rely on appropriate safeguards, including the European Commission's Standard Contractual Clauses (SCCs), the UK International Data Transfer Addendum, adequacy decisions where available, and supplementary measures as needed. You may request a copy of the relevant safeguards by contacting us (§25).
We retain personal information only for as long as necessary for the purposes described in this Policy, to provide the Services, to comply with our legal, tax, and accounting obligations, to resolve disputes, and to enforce our agreements. General retention guidelines:
| Data | Retention |
|---|---|
| Account & progress data | While your account is active; deleted after 14 months of inactivity or upon valid deletion request, whichever is earlier. |
| Support communications | Up to 24 months after resolution. |
| Purchase / tax records | As required by tax and accounting law (commonly 7–10 years). |
| Analytics & ad event data | Retained in pseudonymous/aggregated form per provider defaults (commonly up to 14 months for event-level data). |
| Crash/diagnostic logs | Up to 90 days, then deleted or anonymized. |
When retention is no longer required, we delete or irreversibly anonymize the data.
We implement appropriate technical and organizational measures designed to protect personal information against unauthorized access, alteration, disclosure, loss, or destruction. These include encryption in transit (TLS/HTTPS), hashed credential storage, access controls and least-privilege principles, secure cloud infrastructure, and regular review of our practices. No method of transmission or storage is 100% secure, and we cannot guarantee absolute security; you are responsible for keeping any account credentials confidential.
Depending on your location, you may have rights to:
To exercise any right, contact us at winitgames18@gmail.com (§25). We will respond within the timeframe required by applicable law (generally within 30 days, extendable where permitted). We may need to verify your identity before acting on a request. You may use an authorized agent where the law permits; we may require proof of authorization. These rights are free to exercise, though we may charge a reasonable fee or decline manifestly unfounded or excessive requests as permitted by law.
You can request deletion of your account and associated personal data at any time:
After we verify your request, we delete or irreversibly anonymize your personal data, typically within 30 days, except data we must retain for legal, tax, accounting, or fraud-prevention purposes (see §14). Data held by platform providers (Apple, Google) or independent advertising partners must be deleted through their own controls, and we will point you to those where applicable.
If you are in the European Economic Area, the United Kingdom, or Switzerland, you have the rights set out in §16 under the GDPR / UK GDPR / Swiss FADP, including the right to object to processing based on legitimate interests and the right to lodge a complaint with your local supervisory authority (e.g. your national Data Protection Authority, the UK ICO, or the Swiss FDPIC). Our legal bases are described in §5. To exercise any of these rights, or to object to processing based on legitimate interests, contact us using the details in §25.
If you are a California resident, the California Consumer Privacy Act, as amended by the CPRA, provides you the following rights:
Notice regarding "sale"/"sharing". WinITGames does not sell personal information for money. However, our use of advertising identifiers for personalized/cross-context behavioral advertising may constitute "sharing" (and, under some interpretations, a "sale") under the CCPA. You may opt out by limiting ad tracking on your device (§6.1), using a Global Privacy Control signal (§21), or by emailing us at winitgames18@gmail.com with "Do Not Sell or Share My Personal Information" in the subject line. We do not knowingly sell or share the personal information of consumers under 16 without opt-in consent.
Categories collected in the past 12 months may include: identifiers (advertising ID, IP), internet/app activity (gameplay and ad interactions), commercial information (purchases), geolocation (coarse), and inferences for ad delivery. We disclose these categories to service providers, advertising partners, and platform providers as described above. To exercise rights, contact us (§25); you may also designate an authorized agent.
Residents of states with comprehensive privacy laws — including Virginia (VCDPA), Colorado (CPA), Connecticut (CTDPA), Utah (UCPA), Texas (TDPSA), Oregon, Montana, and others as they take effect — may have rights to access, correct, delete, and obtain a portable copy of their personal data, and to opt out of targeted advertising, the sale of personal data, and certain profiling. You may exercise these rights and, where available, appeal a decision by contacting us (§25). We honor recognized universal opt-out signals (such as Global Privacy Control) where required by law (§21).
Some browsers offer a "Do Not Track" (DNT) signal. Because there is no common industry standard for DNT, our websites do not currently respond to DNT signals. Where required by law, we treat a recognized Global Privacy Control (GPC) signal as a valid request to opt out of the "sale"/"sharing" of personal information for that browser/device.
The Services, including all games, code, graphics, audio, trademarks, and the WinITGames name and logos, are owned by WinITGames or its licensors and are protected by intellectual-property laws. We grant you a limited, personal, non-exclusive, non-transferable, revocable license to use the Services for personal, non-commercial entertainment, subject to our Terms of Service / EULA. Virtual items and in-game currency are licensed, not sold, and have no monetary value. Third-party SDKs and open-source components are used under their respective licenses; attribution and license notices are available on request or within the app's "Licenses/Acknowledgements" section. This Privacy Policy does not grant any rights to use our intellectual property.
In the event of a personal-data breach that is likely to result in a risk to your rights and freedoms, we will notify the relevant supervisory authority and affected individuals without undue delay and within the timeframes required by applicable law (for example, within 72 hours of becoming aware, where GDPR applies). As an Indian Data Fiduciary, we will also notify the Data Protection Board of India and affected Data Principals as required by the DPDP Act, and report qualifying cyber-incidents to CERT-In within the timelines under its directions (including the six-hour reporting requirement for specified incidents). We maintain an incident-response process to investigate, contain, and remediate security incidents.
We may update this Privacy Policy from time to time to reflect changes in our practices, technologies, legal requirements, or for other operational reasons. When we make material changes, we will revise the Effective Date above and, where required, provide additional notice (for example, in-app or by email) and obtain consent. Your continued use of the Services after the updated Policy takes effect constitutes acceptance, except where additional consent is legally required. We encourage you to review this Policy periodically.
For privacy questions, requests, or complaints, contact:
WinITGames Studios
Privacy & Support: winitgames18@gmail.com
Grievance Officer (India): winitgames18@gmail.com
Registered address: WinITGames Studios, Mumbai, Maharashtra, India 400 001
If you are in the EEA/UK and we cannot resolve your concern, you have the right to lodge a complaint with your local data-protection supervisory authority.
Depending on the title and mediation configuration, our advertising and mediation partners may include, but are not limited to, Google AdMob (primary network and mediation), Unity Ads, AppLovin / MAX, Meta Audience Network, and other advertising and mediation networks commonly used in Android and iOS games, including those below. Each partner operates under its own privacy policy, and the specific networks active in a given title depend on its mediation setup.
Google AdMob Unity Ads AppLovin / MAX ironSource Mintegral Pangle Liftoff / Vungle InMobi Chartboost Digital Turbine (Fyber / DT Exchange) SuperAwesome (kids-certified) Kidoz (kids-certified) + other Google Play Families self-certified ad SDKs
Typical data shared with ad partners: advertising identifier (IDFA/GAID), IP address, coarse location, device/app data, and ad-interaction events. Manage personalization via the controls in §6.1. Google's partner data practices: policies.google.com/technologies/partner-sites. For titles or users treated as child-directed, we restrict advertising to partners that support COPPA / GDPR-K child-directed treatment (e.g. certified kid-safe networks) and serve only non-personalized, contextual ads.
| Provider | Purpose | Privacy policy |
|---|---|---|
| Google Firebase (Analytics, Crashlytics, Cloud Messaging) | Analytics, crash reporting, push notifications | firebase.google.com/support/privacy |
| Google Play Services | Core Android services, billing, integrity | policies.google.com/privacy |
| Apple App Store / StoreKit | Distribution, in-app purchases | apple.com/legal/privacy |
| Google Cloud Platform / Firebase backend | Hosting & storage | cloud.google.com/terms/cloud-privacy-notice |
| Adjust / AppsFlyer / Tenjin (attribution SDK — one or more) | Install attribution & fraud prevention | appsflyer.com/legal |
The specific SDKs active vary by title; we keep our Apple "Privacy Nutrition Labels" and Google Play "Data safety" disclosures consistent with this Policy.